3D

See our 3D models (which are and can be optimized for AR/VR/MR and 3D videogames), loop test animations and turntables. We work with Zbrush, Maya, Blender, Substance Painter, Marmoset and Unreal Engine, we try to keep up to date by implementing new software from concept art all the way through a 3D workflow (POC, moodboard, concept art, sculpting high to low poly topology, baking, rigging and much more), implementation and reiteration.

View our projects in more detail (processes, new releases and more) on Artstation

nikkirev studio designs and generates characters in 2D and 3D for diverse sets of uses within brands. If you need brand mascots, usage in films, campaigns, immersive experiences, video games and much more.

We focus on character design, weapons and clothing (organic and hard-surface), however we’re capable of creating environments, assets and props as well.